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Recording and Designing the Winter Sound Effects for SNOW

How do you record and design great winter sounds effects? And how do you make them shine in your project, once you’ve recorded them? That was the challenge Max Lachmann and the team at Pole Position...

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How To Record Extremely Loud Things – Randy Coppinger interviews Chuck Russom...

When it comes to microphones, I don’t think I’ve ever come across anyone with quite the same level of enthusiasm as Randy Coppinger. He’s hugely into microphones and recording techniques – and he...

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The Essential Primer to Recording Car Sound Effects

What’s the secret to recording great car sound effects? That’s something the team at Pole Position Production have spent a decade figuring out. They’ve recorded literally hundreds of vehicles – and in...

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Recording ‘Mad Max: Fury Road’– an audio interview with vehicle recordist...

The team at the always-excellent Tonebenders podcast just landed a great interview with vehicle recordist Oliver Machin, on how the vehicle recordings for Mad Max: Fury Road were done. I loved the...

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How To Find The Best Handheld Recorder

A good handheld recorder is an essential addition to any audio professional’s toolkit – but when it comes to finding the right one, it’s a bit of a jungle out there. I discovered that sound designer...

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What A Difference Microphones Make: Mic Comparisons – Recording Anti-Tank...

Over at the Audiobeast blog, Steve Whetman has published this – literally – high-impact video from the Gears Of War recording sessions, demonstrating how much of a difference mic and gear choices make:...

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The Essential Guide To Recording Weapon Sound Effects – With Watson Wu

Few people on this planet have more experience with weapon sound effects recording than Watson Wu, so it’s fantastic to be able to share his exclusive guide on how to do it right. Covering everything...

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Welcome to the wonderful world of Ambisonics – a primer by John Leonard

Ambisonics is a method of recording and reproducing audio in full 360 degree surround – and while it’s not exactly a new invention, recent developments in software encoding have made it a lot more...

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How Steve Whetman created a unique (and powerful!) indoor weapon SFX library:

There are lots of excellent weapon sound effects libraries out there – but weapons SFX libraries that are recorded indoors are incredibly hard to come by. That changes with The London Warehouse...

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Andy Martin’s big, 1-year journey to capture the sound of the US Pacific...

Experienced sound designer and recordist Andy Martin is making big plans: He wants to capture the sounds of the Pacific Northwest in the US in a way it’s never been done before, and he’s planning on...

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How Daan Hendriks captured the wild sounds of Africa (and made a spectacular...

Wildlife recordist Daan Hendriks has just released his debut SFX library called African Wildlife, an impressive African animal sound library. It features everything from elephants, baboons, jackals,...

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5 useful tips for making the most of REAPER

Interest in REAPER just continues to grow – but getting started can be a bit daunting, as there are just so many options and possibilities. Luckily, here’s The REAPER blog’s Jon Tidey with his favorite...

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Behind the scenes: Game audio recording at Pinewood Studios

Head of Recording and Editorial Glen Gathard gives a closer look at the Foley and recording facilities at Pinewood Studios (also seen in The Secret World of Foley): x...

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From Gladiators to Bog Bodies: How inventive, evocative museum sound design...

This summer, I got the chance to visit the Moesgaard Museum (MOMU) in Aarhus, Denmark – a recently-rebuilt, state-of-the-art, and highly-praised museum dedicated to archaeology and ethnography. One of...

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A new sound effects project wants to capture the sound of remote places – and...

Olivia Kline and Hamdallah Marmash are teaming up to get Phonic Shop off the ground, a new recording project that aims to capture the sound of remote places – and to support the environment in the...

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The Sound of War: How Ana Monte captured sounds of humanity in a conflict zone

In field recording, preparation is always key – but when preparing to record in a war zone, where do you even start? Freelance sound designer Ana Monte shares her experiences working on Picturing War,...

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How Carl Malherbe captured the sounds of Tropical Forests:

Carl Malherbe is the creator of the Pura Vida tropical sound effects library – a library that features an excellent selection of tropical forest recordings, captured in Costa Rica. I was curious to...

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How Rick Allen captured the sounds of a Tesla (and what they sound like):

Recordist Rick Allen shares the story on how he captured the sounds of several Teslas: The post How Rick Allen captured the sounds of a Tesla (and what they sound like): appeared first on A Sound Effect.

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How Steve Whetman created a unique (and powerful!) indoor weapon SFX library:

Steve Whetman has just released a unique debut SFX library, with rare INDOOR weapon sound effects - here's the story behind it: The post How Steve Whetman created a unique (and powerful!) indoor weapon...

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Andy Martin’s big, 1-year journey to capture the sound of the US Pacific...

Andy Martin wants to capture the sounds of the US Pacific Northwest in a way it's never been done before, and he's planning on spending a year doing it. Here's the story behind the project: The post...

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